To Borrow A Neighbor
by Aaaac · developer page
Possession CYOA with transformation and morally gray choices
A NSFW possession CYOA
Links (1)
- itch https://aaaac1.itch.io/to-borrow-a-neighbor v1.01
Possession CYOA with transformation and morally gray choices
StashlyVN Review
To Borrow A Neighbor is a medium-length possession-focused interactive fiction game by Aaaac, built in Sugarcube and presented as a download mirror for its original tfgames.site release. You play as a struggling college student who stumbles upon a magical stone capable of possessing his three attractive neighbors—and the premise immediately raises the ethical stakes. The game doesn't shy away from exploring the non-consensual nature of possession, framing it as a genuine moral hazard rather than consequence-free fantasy.
Gameplay centers on limited but meaningful choices that shape your character's trajectory. Rather than branching into dozens of paths, Aaaac has designed this as a focused experience where your decisions accumulate weight, particularly around whether you'll resist the stone's corrupting influence or surrender to it. The game features an optional male-to-female transformation path, adding another layer of player agency. At roughly 75,000 words, you're looking at a substantial text-based experience that takes your choices seriously without overwhelming you with infinite variation.
The adult content here is explicit and central to the narrative—this isn't a story that happens to include sex scenes, but rather one built around possession's intimate violation. Aaaac maintains a surprisingly light-hearted tone despite the dark subject matter, which creates an interesting tonal tension that some players will appreciate and others may find uncomfortable. The game includes commissioned art assets to complement the prose.
Note that this is text-based without traditional visual novel trappings, relying entirely on Aaaac's prose and your imagination. It runs in any HTML5-capable browser, making access straightforward.
Pros
- Thematically serious treatment of non-consensual possession without moral hand-waving
- Optional transformation content integrated into core narrative
- Meaningful limited choices create replay value without overcomplexity
- 75,000 words provides substantial content depth
- Included commissioned artwork supports the fiction
- Built in Sugarcube for stable, accessible browser play
Cons
- Non-consensual possession may be a dealbreaker for many readers
- Limited choice design means some players may feel railroaded
- Heavy NSFW content skews toward niche audience
- Medium length may feel short relative to text volume for some players
Editorial summary generated from public metadata. Updated 1 month ago.
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