70's Slime WG Game
by citozo · developer page
1970s research facility adventure with weight gain and inflation mechanics
A WG, stuffing and inflation game
Links (1)
- itch https://citozo.itch.io/70s-slime-wg-game v0.6.2.7z download for windows
1970s research facility adventure with weight gain and inflation mechanics
StashlyVN Review
70's Slime WG Game drops you into a 1977 government lab where a containment breach has created an unexpected problem: a slime girl whose presence is making everyone around her ravenously hungry. You play Kelly, a newly hired scientist tasked with tracking down the source and stopping it before it spreads beyond the facility walls. The setup is deliberately grounded—a sci-fi premise that grounds the adult content in narrative logic rather than abstraction.
Gameplay revolves around exploration, quest completion, and strategic backtracking. citozo has designed the world so that characters visibly change as you progress through the story, incentivizing you to revisit areas and watch how events unfold differently based on the transformations happening around you. A quest menu keeps you organized as you manage multiple optional objectives, each one contributing to the expanding storylines of the facility's female staff. The custom sprite work is a technical highlight; the art reflects genuine effort to differentiate characters and convey the game's specific focus on weight gain, stuffing, and inflation mechanics.
The adult content here is purpose-built: this is a fetish game first, adventure second. If that's what you're seeking, the game commits fully to its premise without apology. The 1970s setting provides a distinctive visual and thematic wrapper that sets it apart from more generic VN backdrops. At version 0.6.2, the game is still in development, so expect ongoing updates and refinement.
Note that this is a Windows-only release at present. The scope is modest but focused—you're looking at a specialized title rather than a 40-hour epic.
Pros
- Custom sprite art that differentiates characters meaningfully
- Backtracking incentivized by character progression and new story beats
- Quest tracking system prevents mission confusion
- Distinctive 1970s aesthetic and setting
- Narrative wrapper justifies the central mechanic
- Multiple optional quests extend playtime
- Active developer with forum community presence
Cons
- Early version (0.6.2) may have incomplete features or balance issues
- Windows-only; no Mac or Linux support listed
- Niche fetish focus limits mainstream appeal
- Screenshot count suggests modest visual scope
- Still in development with unclear completion timeline
Editorial summary generated from public metadata. Updated 1 month ago.
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