Deluded (18+)
by SRT · developer page
Survival RPG where choices reshape a post-collapse world for female protagonist
Unreal Engine Adult RPG Survival with a fascinating storyline...
Links (1)
- itch https://deludedgame.itch.io/deluded v0.4.5.1 download for windows
Survival RPG where choices reshape a post-collapse world for female protagonist
StashlyVN Review
Deluded positions itself as an ambitious adult RPG survival experience built in Unreal Engine, drawing inspiration from the modding communities around games like Skyrim and Fallout. SRT's project centers on Alisa, a woman who awakens from a grave to discover her sister missing and the world fundamentally transformed by some unexplained catastrophe. The narrative hook is immediately personal—survival isn't abstract resource management but a desperate scramble for food, shelter, and answers in a world that has moved on without her.
Gameplay emphasizes consequence-driven exploration across a 3x3 km map featuring distinct zones (House, Camping, Intercity Mall) and a prototype open-world lobby with multiple locations and NPCs pursuing their own schedules. The systems layer is substantial: weather and time cycles affect your options, money gates access to resources, clothing affects NPC reactions and gameplay outcomes, and attributes determine your capacity to handle physical and mental strain. The current build covers five of seven prologue days, offering RPG-style choices that genuinely alter quest outcomes and branching narrative paths. Random events punctuate your survival routine, and occupations (nurse, gravedigger, bartender) tie progression to world-building.
The adult content integrates as a natural response to desperation and circumstance rather than gratuitous interludes—intimate scenes are woven into the survival narrative and include customizable, fetish-specific variations. SRT has invested in high-quality cinematic presentation to support this integration, though the game remains in active development with features like full voice acting and expanded NPC interactions still forthcoming.
Technically, this is an early-access project (v0.4.5.1) with incomplete systems and a limited map. The survival mechanics are partially implemented, and the open-world lobby remains a prototype. Performance and stability will vary depending on your hardware and the specific build version.
Pros
- Consequence-driven narrative where choices visibly reshape story branches and NPC reactions
- Layered survival systems (weather, time, hunger, illness, money) create genuine resource tension
- NPC schedules and occupations anchor the world in routine, increasing emergent narrative potential
- Adult content integrated into story rather than separated as reward mechanics
- Unreal Engine visuals support cinematic presentation and environmental immersion
- Clothing and customization systems directly affect both gameplay and how NPCs perceive you
- Active development with responsive developer engagement on patron/community feedback
Cons
- Early access (v0.4.5.1) means incomplete systems and significant feature roadmap still pending
- Only five of seven prologue days implemented; full game scope remains distant
- Open-world lobby is prototype stage with limited NPC interaction depth currently
- Performance optimization not yet prioritized; will require capable hardware
- Story clarity suffers from truncated lore exposition in current build
Editorial summary generated from public metadata. Updated 1 month ago.
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