Well This is Awkward
by Emma Kidwell · developer page
Awkward Condom Shopping Comedy Where Your Social Skills Matter
Buying condoms is awkward. This games reminds you of that.
Awkward Condom Shopping Comedy Where Your Social Skills Matter
StashlyVN Review
Well This is Awkward is a Twine-based comedy game that takes a scenario most adults find genuinely uncomfortable—buying condoms at a store—and turns it into an interactive exercise in social navigation. Emma Kidwell strips away fantasy and sci-fi trappings to focus on the mundane embarrassment of everyday life, making the game's central tension feel immediately relatable rather than absurd.
Gameplay centers on dialogue choices as you approach the counter. Your decisions determine how awkward the interaction becomes, affecting both your character's composure and the cashier's reaction. It's lightweight mechanically—text-based navigation through conversational branches—but the writing carries the weight. The humor lands in the specificity of social anxiety rather than shock value; you're managing your own nervousness and the other person's comfort level simultaneously, which creates genuine comedy in the gap between intention and execution.
The adult framing here is mature and self-aware rather than gratuitous. Kidwell treats the scenario with the same tone someone might use discussing sex ed in a health class—direct, slightly awkward, but normalized. There's no graphic content; the game's "adult" label comes from its subject matter and the implicit acknowledgment of sexuality, not from explicit depiction.
The game is brief and designed for quick replays (fullscreen recommended), making it ideal for moment-to-moment play. As a Twine title running in HTML5, it's accessible across browsers without installation. It won't occupy more than 15–20 minutes per playthrough, but the branching structure invites experimentation to find different outcomes.
Pros
- Remarkably relatable premise grounded in actual social anxiety
- Sharp comedic writing that avoids cheap shock laughs
- Multiple conversation paths encourage replaying to find different outcomes
- Mature tone treats the subject with appropriate casualness
- Accessible browser-based format with no barriers to entry
Cons
- Very brief—single playthroughs take 15–20 minutes
- Minimal visual presentation beyond text and basic sprites
- Limited mechanical depth; choices mostly affect dialogue flavor rather than outcomes
- Niche appeal if you're not interested in comedy-focused games
Editorial summary generated from public metadata. Updated 1 month ago.
Info
- Updated
- 1 month ago
- Genre
- Role Playing
- Platforms
- html5
- Author
- Emma Kidwell
- Source
- itch
- First indexed
- 1 month ago
Recent Comments (0)
Crickets so far. Drop the first take below — anonymous, no signup.