Cover art for Monster Brothel, an adult visual novel by LizardFactory Games!

Monster Brothel

Strategy Windows

by LizardFactory Games! · developer page

NSFW - Humans are bored of f*cking other humans, lets fill a brothel with monsters and see what happens!

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About this game

Backstory:
The succubus Demonica has found a derelict building, and with you plan to fill it with lusty guests and even lustier monsters!
Build, hire, explore and debate with numerous characters to make sure your brothel is thriving and growing, or else the town will quickly grab their torches and pitchforks.
Collect numerous monsters across all kinds of mythology and types. From manic Kobolds to majestic Mushroom Queens.
All characters are 18+ and all sexual acts are completely consensual.
Production:
Made during the
NSFW MiniJam #14
, with the main theme being
Cozy
(hence management game loop and medieval fantasy setting and the writing style) and
MonsterFucking
(Since the people you hire are all monsters.)
If you spot a bug or just wanna talk about how its made, hit me up on my
Discord Server
.
Inspired by: Dave the Diver, Reign, Fallout Shelter, Yes your Grace and Long Live the Queen.
Kink Coverage:
Demon girl (stripping, dancing naked, blowjobs, doggystyle, reverse cowgirl, shibari)
Siren guy (gay+straight+bi, stripping, poledancing, anal, doggystyle)
Fungal girl (stripping, masturbation, doggystyle, shibari)
Kobold girl (stripping, masturbation, doggystyle, shibari)
Snake guy (Stripping, hemapenis, blowjob, doggystyle)
Mothman (Stripping, blowjob, oral, doggystyle, shibari)
Cowgirl / Bovine (Stripping, blowjob, lactation, cowgirl, facesitting, shibari)
Human lesbians (cunnilingus, face sitting)
Human girl (Topless exposure)
Voyeurism
Bonus monsters: Vampires, Fauns, Frog people, Dragons
Asset Usage:
Overworld tile set and world sprite templates by
GandalfHardcore
.
Adult activity sounds by
OpenNSFW Sound Pack
.
BGM by
Alkakrab
.
Wild Dance beat by Bjorn Lynne and Rafael Krux.
AI Usage:
AI images used as reference pictures for some of the pixel art. (we are slowly phasing out all AI assisted art and started to use Daz3D for pixel art references.)
AI images partly used in logo generation.
We have since the jam ended gotten a couple of dedicated pixel artists on the payroll to have all the art being manually made from scratch.
(Glint the horni' kobold is now available in the Post-Jam build)
Does it have potential?
When the jam is over, I will of course take a break and get some deserved sleep. But if you would love to see more of this, and you believe it deserves more content, hit me up on:
Join our
Discord
or drop a comment!
And if you wish to be a direct source to progression, consider joining our
Ko-Fi
.
Also, if you have requests for monsters, clients, kinks ect, please let me know. We aim to please.

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Info

Updated
3 hours ago
Genre
Strategy
Platforms
windows
Languages
English
Author
LizardFactory Games!
Source
itch
First indexed
3 hours ago

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