Cover art for Taking the Tower v0.3.0, an adult visual novel by Uskprod

Taking the Tower

v0.3.0 Role Playing Browser Windows Linux

by Uskprod · developer page

Traverse the dungeon to level up your butt

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About this game

🔞
This game is suitable for adults only!
🔞
📰
Check out the tie-in comic,
Erin & Shelly's No-Nut November!
📰
It's Shelly and Erin's anniversary next month, and Erin wants to make it one that Shelly will never forget. And what better anniversary surprise than an invitation to try some butt stuff?
Only ... Shelly's more than a little too big for Erin to take, and Erin's going to need to learn to stretch. So while Shelly's out of town, Erin's exploring the ancient tower on the edge of town. According to the magical talking butt plug she's wearing, the tower holds the secret to extreme insertion. What could possibly go wrong?
Taking the Tower
is a NSFW roguelite dungeon crawler created for Strawberry Jam 5. Explore a randomly generated tower, fight monsters, find keys, and collect gold. Go back to town, improve your equipment, and do it all again. Take advantage of the stimulation from your butt plug to unleash a powerful Climax Attack. But don't try to hold back too long, or you'll have an uncontrolled orgasm.
The current build has:
An eroticist for training your edging power
A blacksmith for upgrading weapons and armor
A brawlmaster for upgrading attack speed and max HP
A general store for buying potions and bombs
4 enemy types
A randomly-generated dungeon with 9 combat floors and a few special floors
A shortcut system to return to your place in the tower if you need to leave for supplies
2 interactive plug-insertion scenes
A climax attack, usable when your arousal meter is full
Lots and lots of cum
This game contains scenes of explicit sex and is not suitable for anyone under 18 years of age.
Unfortunately the game does
not
currently work in mobile browsers. You can tap through dialogue, but it doesn't detect input on the insertion scenes, so you can't proceed past the intro.
Development status:
I plan to come back to this project in the future. Godot 3.5 made some major changes to how the built-in pathfinding works, and I haven't determined how much work it would be to fix the game for compatibility with the new version. Maybe after Godot 4 comes out I'll do a major overhaul.

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Info

Updated
5 hours ago
Genre
Role Playing
Platforms
html5, windows, linux
Languages
English
Author
Uskprod
Version
v0.3.0
Source
itch
First indexed
5 hours ago

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