Cover art for Project T.H.R.U.S.T. Public 0.6.2 v0.6.2, an adult visual novel by Pinebrook Games

Project T.H.R.U.S.T. Public 0.6.2

v0.6.2 Visual Novel Windows Android

by Pinebrook Games · developer page

Start your new job and a journey to save the furry world!

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About this game

Welcome to Project T.H.R.U.S.T. An adult furry visual novel about a collapsing society saved by science and your libido!
Note: We are looking for an artist! If you or anyone you know is looking for work and is comfortable with the subject matter, please reach out to us!
Check out the linktree for our Patreon, Discord, and more.
https://linktr.ee/pinebrookgames
Project Thrust is Coming to Steam!
https://store.steampowered.com/app/4346320/Project_THRUST/
Wishlist today!
Private 0.6.2 Patch Notes
Localization and Language Packs:
The Localization System and Language Packs have been added.
You can download the English pack on the main page and apply changes to it.
The included ReadMe file will inform how to edit the text to build dialogue for your preferred language.
To load a pack go into the setting menu in-game and click the folder button to navigate to the languages folder. Put the language pack here.
Android users will need to connect to a PC or use a file manager to put the pack into the correct location.
The Languages folder is found in the same location as your save files, putting a valid pack in there will allow it to appear in the game.
Use the refresh button if this is done while the game is running to refresh the list of packs.
If a pack doesn't appear, check the manifest.txt to ensure changes were properly made.
Fixes:
Fixed an issue where deleting saves and then making new saves would prioritize save number over write time for sorting.
Fixed an issue where AutoSaves and QuickSaves were chosen for "Continue" at the main menu. Those files should be selected manually to be loaded.
Fixed an issue where returning to main menu could result in characters being shown in the menu.
Fixed an issue that prevented variables from being reset when returning to the main menu.
Fixed a section where Lilly's profile was applied to Gigi's profile. You'll need to update Gigi's and Lilly's profiles through gameplay for this fix to apply if it is already incorrect for you.
Fixed an issue where part of Summer's dialogue was improperly routed.
Fixed some typos.
0.6.1 Patch Notes
Content and Features:
Added 960 new lines of dialogue (total 6496).
Added 53 new event scenes (total 213).
Added Phase 1 Content for Nerina, including two repeatable scenes.
Added Phase 1 Content for Summer, including two repeatable scenes.'
Added two new Minigames (surf and Cardio).
Added the ability to drag or use up/down arrow keys to scroll the save menu list. This is especially effective on mobile where the dragging was broken.
Added Time of Day backgrounds for all relevant locations.
Added the Inventory System - Items will be added to your inventory and can be interacted with either to progress plotlines or learn details about them.
Added Sunset shot for TGI Lab exterior.
The In-Game menu now has a button to return to the main menu.
Auto-Saves have been added - Auto Saves are performed when entering free-roam or when presented with a choice in conversations.
Quick Save and Quick Load have been added. - These use a dedicated slot and can be accessed from the In-Game menu.
Added a keyboard shortcut for Quick Save: F1.
Added a keyboard shortcut for Quick Load: F2.
The Save menu has a visual divider between current saves and the New Save item.
The Load menu has a visual divider between current saves and the Auto Save item, when present.
Gallery Rework - The gallery has been updated with several new features:
Gallery Filters - The gallery has a filter which can be used to sort by characters, acts, and other options.
Blocked Gallery Items - You can now see blocked images, and by filtering you can determine which characters might unlock them.
Filtered Gallery View - when your gallery is filtered, changing images maintains that filter.
Added inertia to the Save/Load menu, for easier scrolling.
Added a notifier for Saving/Loading - The name of the file will be displayed temporarily when Saving or Loading is performed.
Added visual feedback (zoom) to UI buttons on the ingame phone. Considering on adding this to the rest of the game UI so give me some feedback on this one!
Added compatibility for 16:10 Resolution (GUI Compressed) and Resolutions wider than 16:9 (like 22:9) with Black Bars.
Changes:
Sammy's Casual outfit has been updated to match her updated style.
Updated Bridgette's Default and Worried poses for consistency.
Updated Mercedes' dialogue poses for consistency.
Updated the Night shot for TGI lab exterior.
You can now go to lunch with Sammy after the prologue if her affection for you is high enough.
There is now a notifier after exiting the prologue which introduces the in-game phone to players.
Resized many UI elements for clarity and ease of clicking.
The "Exit Game" button has been removed from the In-Game menu, as you can now reach that by going to the main menu.
The Save and Load menus have been shifted up by one position on the carousel to better utilize screen space.
Fixes:
Fixed an issue preventing scrolling the save menu on mobile.
Fixed several spelling and grammar errors.
Fixed scrolling in the contacts menu to not cut off the image of last contact on the list.
Fixed the hitbox on the phone open/close button to prevent misclicks when attempting to use the back button.
Fixed an issue where loading a save while the phone was open would not appropriately update contact information.
Fixed an issue where you couldn't visit the bar and Cam after discovering it as part of Bridgette's route.
Fixed the annoying pause that happens when a title is presented in the text field (ex:  Mr. Person).

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Info

Updated
5 hours ago
Genre
Visual Novel
Platforms
windows, android
Author
Pinebrook Games
Version
v0.6.2
Source
itch
First indexed
5 hours ago

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